AI generation of 2d game assets such as spritesheets
- Recommended by
- 1
- GitHub stars
- 188
- Licence
- MIT
- Language
- TypeScript
- Last commit
- 20 Oct 2026
What people said
“This is very cool! I will try your method for background and tile creation in the asset-generation tool I've built. Would your procedural method work for animations as well, like sprites?”
“Does anyone know if it can be used to generate accurate frame-by-frame sprite sequences? I found that no image model can do this well (with sufficient fidelity) - neither with one shot (full spritesheet), nor single frame conditioning. It would be great if an imagegen model could…”
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