A fast, deterministic Clash Royale battle simulator in C++ with Python bindings, a recurrent PPO agent, lookahead search, and a computer-vision bridge to the real game.
- Recommended by
- 2
- GitHub stars
- 25
- Licence
- MIT
- Language
- Python
- Last commit
- 22 Oct 2026
What people said
“This small learning engine is part of a larger project aimed at creating the ultimate Clash Royale bot. The reason I started the project is actually quite funny: my brother Duddy is a pro at the game, and since I couldn't beat him myself, I launched this initiative. Building an e…”
“This small learning engine is part of a larger project aimed at creating the ultimate Clash Royale bot. The reason I started the project is actually quite funny: my brother Duddy is a pro at the game, and since I couldn't beat him myself, I launched this initiative. Building an e…”
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